
Danik
Blend modes should be pretty simple to implement, so I will try to do that for the next release.
The way tiles and layers work is by design (if I understand you correctly). Tiles can't have layers, rather layers have separate tile maps, so that you can have different tiles on background layers than in the foreground. This is a limitation, but I think having multiple layers in tiles would get very complicated.
The way tiles and layers work is by design (if I understand you correctly). Tiles can't have layers, rather layers have separate tile maps, so that you can have different tiles on background layers than in the foreground. This is a limitation, but I think having multiple layers in tiles would get very complicated.

