
CandyFace
Hi ImNotEven
There is no tile orientation available in PyxelEdit, though that shouldn't necessarily be required either. making orthographical ie. looking from a top, side, front perspective game assets is entirely possible in PE, you just have to draw in the view you wish to manually. You're not working in a 3D space, which means that you're not limited to a specific orthographical view.
It is not possible to save or export in base64 format, only json, xml and txt.
I'm not sure what you mean about tile layer, object layer and image layer. You can store your sprites on separate layers, so essentially you could make a "tile layer", "object layer" and "image layer" like below, but i'm not sure if that is what you mean.
