
CandyFace
Hi Pixelpoint
That feature looks fancy :o as a user of a old version of photoshop.. i haven't seen that before but it sure looks handy. Now with that out of the way...I don't think PE has anything that comes close to such a feature unfortunately. You could use the tile-set feature, have a layout which is split up into as many tiles as you have sprites, set the tile size to be large enough for your biggest sprite and export to individual files. It is however not possible to edit the equipment directly on the character and automatically update the individual sprites.
The best alternative i can come up with would be to, have your character in one tile, and all the equipment sprites in separate tiles. Then set everything up so you can select each equipment from the tiles window. Then you would have your character sprite in a layer at the bottom of the stack, so that all equipment would be shown on top of it, and each equipment on a layer afterwards.
When you have made enough changes to one of your equipments, then you would select the tile (in the tiles window) corresponding to the equipment you've changed and click on the character tile (on the layout). Be sure to be on the correct equipment layer, else you'll just overwrite whatever layer you are on with the tile you have placed.
When you are done, you just export everything as a tileset and tick the box "tiles as separate files"
It's a slightly more tedious way of doing it but it should be possible and useable when setup... I'll try to see if i can come up with a gif that shows the idea.
btw. as you are new, i take it you don't know how the "tile placer tool" works. A tip is to hover over the icon, that'll tell you how to use it.
I hope it helps :)
edit: ahh yes... you would of course have to either make the sprite have the exact same position as on the character sprite (within it's tile), or re-position it after being placed.
