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Sorry to double post, but I'd be curious to hear from other animators - do you do all the work within Pyxel Edit and then clean up your final spritesheet afterwards?






Ah ok. Yeah, at the moment this is my biggest gripe, but a pen and paper to write down which cells are dups could easily solve it for me. I do like the animation frame selection thing, but in the long run I'd prefer a more in-depth frame selection method.You can assign frames to tiles. That way when you edit the same frame it will update automatically everywhere on screen in a way tiles work in PyxelEdit.
