AArkDeusApr 4, 2015 at 4:28 pm
Hello, I'm here to ask you a question I didn't manage to answer by myself. I have created a big sprite for my map, which is 64*64 in dimensions. The tile size of my map is set on 32*32. When I want to import my big 64*64 sprite into the map, the soft tells me that it is to big, and I can't manage to create four tiles of 32*32 size from the big one. If there is a solution to this problem, I would be very grateful if someone could give it to me.
ArkDeus

DanikApr 5, 2015 at 11:23 am
Hi ArkDeus,
If the sprite is saved as an image file, you can use File>Import>Import tiled image (Ctrl+I) and choose a tile size of 32, choose "Tiles to current document" and it will import it as four 32x32 tiles into your open document.
AArkDeusApr 6, 2015 at 8:15 pm
Hi Danik, thanks a lot for your answer, I didn't notice that this option would do something like that !
It's good to see a developper involved with his community, it's great !