Import an image and automatically make tiles from it.
J
jwucher
Dec 21, 2014 at 2:16 pm
Is there a way to automatically import an image, make tiles from it, and keep those tiles placed automatically?
My current work flow is:
Draw a map in iDraw or some other vector editor.
Export the layers as png files.
Import the layer one at a time into PyxelEdit, pasting it onto a PyxelEdit layer.
Make tiles from all the tiles that have "stuff in them".
Remove duplicates.
PyxelEdit has a tool to import an image and turn it into a tile set, and it allows you to import an image and paste it into a layer, but I don't see a way to import an image, turn it into a layer, and automatically turn all cells into a tile. Without this, I have to manually pick each tile I want to convert, which is inefficient when you can already eliminate duplicate tiles or unmap them and trash them.
Danik
Jan 10, 2015 at 1:42 pm
Yeah that sounds like a lot of unnecessary manual work. A "Map all unmapped tiles in layer" function could be useful. I will give it some thought, thanks for the input.