SseitenseiAug 24, 2014 at 3:58 am
There's already tile rotation in the game, but there isn't any ability to rotate the entire canvas, which is helpful when working on individual large images (especially with tablets, where some types of strokes are easier than others). I found myself having to do so with a recent project. Since we switched from a landscape to a portrait resolution (switched from a side-scrolling shmup to a vertical/top-down one), I had to save my background piece to png, open it in another image editor, rotate it, and import back into PyxelEdit- not necessarily workflow friendly.

DanikAug 24, 2014 at 9:57 am
Yeah, that could be handy. It's a bit more complex than expected to implement though because of some subtle issues with tiling etc. I will think about it.

HamenopiAug 25, 2014 at 3:30 am
Perhaps if you treat the entire image as one tile you can get the same results?