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SurgeMedic's Showcase

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SurgeMedic
Jun 7, 2014 at 2:30 am
Greetings. I've been doing pixel art for about two years now, and I decided to post some things I've created with Pyxel Edit in order to showcase how useful of an editor it is.

The Moth

 

I created this piece using the following image I created as a reference: Click Here

The process is, for the most part somewhat chaotic. I used a program called Webchemy to generate an idea, or a concept that I felt was fitting to render. I then grab a photograph that I own and I import the color palette into Pyxel Edit, and use colors that match there. The thing about using an imported color palette is that you don't need to play with colors to make them work together. You are given an assortment of gradients and variations that are close enough because the camera has created them for you already. This is not cheating by any stretch of the imagination for those of you who are held back by picking the appropriate colors.

After that I went through a few variations on the wings, but I already knew that I had the colors I wanted. It was just deciding where they should go and how I can convey that this was an insect to the viewer. I plan on extending this post repeatedly in order to showcase the methods used and logic behind my decisions in hopes to bring awareness to how convenient this program is. The import colors feature alone is enough to keep me coming back.

I only intend on updating this post with things I've created within Pyxel Edit to help demonstrate how capable the program is. 

Medusa's Eye


This is one of the enemies for the game I'm working on. I'd rather not go into detail about it, but it's color scheme is probably not permanent. 

The tutorial is up and can be located here
Danik
Jun 7, 2014 at 11:20 am
Thanks for sharing, looking forward to updates!
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SurgeMedic
Jun 9, 2014 at 12:35 am
Indeed, I'm working on another sprite tonight. I actually am still working on the other piece I wanted to show off. Ended up scratching it because I wanted to make it bigger. Not the right area at all but I'm encountering issues with your color import feature. Mind elaborating on how it works? 

It fails with larger images and crashes the program. It worked once with a fairly large image (The above example).

Realized there is a cap on the amount of colors in a palette. Seems to be limited at 100. You should release a patch that removes that limitation.
Danik
Jun 10, 2014 at 7:10 pm
Yes, there are issues with big images that I have not been able to resolve. Importing photos and such is not really recommended atm.

The palette is not really made with hundreds of colors in mind but I don't see why it wouldn't work. What happens when you try to add more? Note that you can change the size of the palette using the settings button to fit more colors if needed.
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SurgeMedic
Jun 17, 2014 at 7:04 am
REDACTED

Nevermind, will discuss the topic in another thread!
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SurgeMedic
Jul 15, 2014 at 5:36 am
Just updated it with another graphic, posting the tutorial in a few. Shameless self bump.

Link: http://pyxeledit.com/forum/discussion/218/tutorial-how-to-flesh-out-a-fleshy-concept
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Kavex
Jul 18, 2014 at 4:38 am
I wish I was better at pixel art