I'm designing sprites whose pixels will be twice as wide as they are tall (Commodore 64 multicolor sprites). I'd love a way to set pixel aspect ratio, or at least apply a nonuniform zoom to a canvas preview..
Thanks
Danik
Jul 23, 2018 at 5:57 pm
Full support for non-square pixels will be quite a lot of work, but a scaling setting for the preview is an interesting idea. I'll think about it!