When moving a selection around, it moves according to desktop, not document resolution.
Why is that? It's not like I can really place anything to 1/312th of pixel when working on my 600% zoomed in 48x48 sprite. Why couldn't selection just snap to pixels of the current document/zoom level? It always feels like placing is off just a tiny bit to incorrectly place it when you commit the placement.

Current way it works looks neat, but I can't think of a reason anyone would
really need this.
Perhaps a checkbox/setting "snap to pixel" or something?