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Importing animations to a single tiled image

J
jastujenski
Jul 11, 2017 at 6:14 pm
Hello, boards.

I've been working on a single tiled image (270x350), and I am trying to import an animation that is seven tiles (16x16) long. I've banged my head against it for a while, and I can't find a way to do it. Originally, I had tried to simply animate on the larger single tiled document, but I could not find a way to do this.
CandyFace
Jul 13, 2017 at 10:52 am
Hi jastujenski, It's not possible to import an animation (gif) to a single tile within PyxelEdit, you have to import it so it takes the tile space required, eg. if the animation is 5 frames, you would reserve 5 tiles for it.
J
jastujenski
Jul 13, 2017 at 5:17 pm
Just the person I was expecting!

I thought of this solution earlier today. What I'm going to attempt to do today is create a new tileset that's 270x350 pixels, and then, insert my original piece of art and subsequent animations on each tile. This should work, right?
CandyFace
Jul 13, 2017 at 6:02 pm
Yes that sounds like the correct way to do it ;)

Basically if your entire canvas is 270x350, then inserting a 5 frames animation, would require the canvas to be 1350x350 ( 5 * 270 wide )
J
jastujenski
Jul 13, 2017 at 6:18 pm
This is exactly what worked! Thanks! I'll post in the artwork section, once it's complete.
H
homermcdaniel
Jul 27, 2017 at 7:56 pm
Yes, I saw your work here. It is really cool!