Haplo
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- Haplo
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I use PE for make levels on my game, but I do it using the layers feature. Each level is assigned to a different layer, so I can export the data in .txt format and by using a own utility, read the data and convert it to my level format. This operati…
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The test is easy to do: simply do right click over a tile (in the tiles window) and select "Remove references in layer". Then select "Reidentify layer tiles" in Tiles menu and check if the ID is the same or null "."
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It is strange, I tried almost all PyxelEdit versions but the function "Reidentify mosaic layers" does not work well in any of them, or the command simply is ignored. Can someone confirm that the feature works in his case? My project is sto…
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That will be a very useful feature, hope that be included in a future version :)
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Hi, any progress about that? I just back from holidays and I have a lot of ideas to draw! :)
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Yes, of course. I send you a pm right now.
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I have the same problem but worse, in my case the function "Reidentify layer tiles" only identifies 5% of the tiles, more o less. I use the same palette and I am checked that the tiles are the same. In fact, if I unmap any tile on the canv…
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Great news! I´m glad the red pixel in bmp export has been fixed :)
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Happy to see you back! I use PyxelEdit diary so any little update to fix minor bugs is always welcome :)
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I also confirm it. I was crazy debugging my code until I checked the .bmp with an image editor.
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I'll try it, Thanks!
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Great news!! I´ll try it right now!