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wow, this works! thx
now there is about 15 layers, so there is no way to make few tiles color correction outside Pyxel and apply this to Pyxel document without loosing map data?
nice hack but it will not works for most situations because i need to correct colors of a few tiles (not all tiles) and i need map data to continue map creation after color correction
no exacly because i lost my map data at Pyxel (am i right?)
ha, explain it to my client when i have only 7 days to do all artwork to game (btw. color replacer tool will not replace the simplest color correction eg HSV sliders)
so sad news i think it would be fastest way to make color correction of tiles (Until we get color correction at Pyxel)