Mode to handle tilesets of different sizes

I thought it would be a cool idea where there is a mode in PE where the user can import tilesets of different sizes, ie; 16x16 and 32x32 into the tilesets bar and be able to paste them onto the same page to make levels. The bigger tiles could snap with the smallest tileset width to make it easier to place them. Just an idea because I made my trees bigger and it will be a pain to put all four tiles of a tree just for one tree. 


  • +1

    It would be nice to handle several tilesets with different sizes. Each layer could handle each sizes.

    For example: background layer (64x64), map layer (16x16), objects layer (32x32).
  • DanikDanik Posts: 899
    Having multiple tile sizes would complicate things too much I think, but this use case will be partly covered by being able to select and draw multiple tiles at once.
    There could also be a panel where you could store mosaics of multiple tiles, essentially working like bigger tiles made up of many smaller tiles.
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