Working with PyxelEdit on our new game: Halfway
Hey everyone,


We finally announced our new game, so I can start sharing stuff I did in the last few month, manly using PyxelEdit and the awesome support of Danik! 

For details about the game itself go to our website and read the details:
Here are some screenshots of the game. All the environment assets and objects where done using PyxelEdit. We have made some custom tools to get everything into our game easily so we have an awesome Pyxel to game toolchain now.
Anyway here the shots:


I will soon show abit more stuff, as soon I find the time. 

Thanks again Danik for your absolutely amazing tool!
Cheers
Simon
Comments
O_O
#jawdropped
Edit : Did i say it's amazing ?
It's nice to finally see what you have been working on.
Thanks for sharing Simon, and good luck with the announcement!
Doing so and tracking purchases (if it's not a free game) and honoring those purchases with steam keys when you do make it seems to be standard practice for regular indie games as Steam should not be the only marketplace you put the game on.
I would sign up to Greenlight if you have the $100 by the time you're submitting the game to any other major marketplace.
That desert screenshot looks awesome too, can't wait to see the process of making it!!
I tried it for a while yesterday and it looks and plays great, nice work!!