Basic animation support

tacoetacoe Posts: 17
edited August 2013 in Feature requests
A way to sequence tiles with associated timings so you can see them in motion would be wonderful. It would be most useful if you could animate while editing, to finetune the details.

Comments

  • DanikDanik Posts: 772
    edited August 2013
    The next version has animation support, where you can edit the animation while editing like you say. It currently doesn't allow different timings per frame though, but if there is demand I might implement that too.
  • tacoetacoe Posts: 17
    FYI, when I hover on the thumbnail it says 'animationSupport.png 906x575 - 38K' but I can't actually click through to that size. Curious to see more detail :)
  • DanikDanik Posts: 772
    edited August 2013
    That's odd, looks like only the owner can see the full image.
    Here is a link to the full image:
    http://pyxeledit.com/forum/uploads/FileUpload/22/0593fae857b1ba786954d9b8b3d462.png

    Edit: I updated the permission, now it should work.
  • tacoetacoe Posts: 17
    Yeah, it works now. I didn't want to mention onion skinning since it seemed too implementation-specific but happy to see you worked it in :-D 
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