External Image Editor saving options?
I am using Construct 2 for protoyping and building small games. Construct supports the use of an External Image Editor to edit in game images, and saves them back to update the original image.
When I use GIMP it has an option to "Overwrite edit"Filename".png to replace the original file that was opened from Construct 2, then updates the graphic on the Construct 2 layout editor to represent the changes made with GIMP. I was wondering if there was a way to do this with PyxelEdit? I tried using the current Export options but I have yet to make anything work.
Any help or information would be greatly appreciated.