Animation row only?

NineWorldsNineWorlds Posts: 3
edited September 2013 in Questions
I'm just trying out PyxelEdit and I LOVE it. I started with making a hat consisting of 4x4 tiles of 32 in width. Now I want to animate it. But the problem is that the animation seems to be only 1xN, i.e. 1 row only. Since my hat is 4x4 this would mean that I would only animate the top 4 tiles of my hat. Is there a way to either resize my hat to only consist of 1 tile or some way to change the animation to span 4 rows instead of only 1?

Thanks for the help!

Comments

  • DanikDanik Posts: 764
    edited September 2013
    There is no way to use multiple tiles per animation frame unfortunately,
    so you would have to put the whole sprite in one tile to be able to
    animate it.
    The selection tool is not fully implemented, but I think
    this is one of the times it can be used. Try selecting the whole
    sprite, pressing Ctrl+C, making a new document with a tile size fitting
    the whole sprite, then pressing Ctrl+V to paste it in in the top left
    corner.
  • There is no way to use multiple tiles per animation frame unfortunately,
    so you would have to put the whole sprite in one tile to be able to
    animate it.
    The selection tool is not fully implemented, but I think
    this is one of the times it can be used. Try selecting the whole
    sprite, pressing Ctrl+C, making a new document with a tile size fitting
    the whole sprite, then pressing Ctrl+V to paste it in in the top left
    corner.
    Thanks for the swift reply, I tried doing as you said. Unfortunately, the selection tool isn't fully implemented as you said. Selecting all tiles and pressing Ctrl+C will bring up the color picker, so it doesn't seem like ctrl+c is fully implemented together with the selection tool :(
  • DanikDanik Posts: 764
    That's weird. Are you using the latest version (0.3.101)?
  • That's weird. Are you using the latest version (0.3.101)?
    I wasn't using 0.3.101, but I updated now and it works. Thanks a lot!
  • DanikDanik Posts: 764
    No problem!
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