Pyxel Edit File
I've a question! I want to know how I can decode the saved files *.pyxel? (Or even, which encode system do you use?)
Because I want add a small Export for a Engine, so I hope you can help me.
The file is just a regular zip archive. It contains a png for each tile and a json file which contains the metadata.
Honestly, so happy that the author used a nice friendly format rather than a proprietary binary one!
Yes, the .pyxel file is a zip file containing a data text file and image files. I should probably make some documentation.