Downsizing a tileset?
Hello. I made a tileset the other day and decided I wanted some of my tiles to appear 4x larger in my game. I didn't really know how to scale objects in the game at the time, so I just exported the tileset with a "Pixel scale" of 4. That worked fine, but was kind of a janky solution. Now that I've learned how to properly scale objects in my game, I'd like all my tiles to be the same size (and then only scaled programmatically in the game). But unfortunately, "Pixel scale" seems like it must be an integer > 0. Is there a way to export a tileset to be smaller?