Set Animation Range
Hi Daniel,
I'm making my first animation with Pyxel Edit (yes, I never animated with it until now, shame on me), and I was wondering about the functionality of the "Set Animation Range" button. In Leif Masrud's animation tutorial, that tool can be used to drag and define a custom tile range on the fly, even vertically. But when I try to use it, I can only define the starting tile, and the rest is automatically chosen by the range options set in the Animation itself. Am I missing something? I'm on v0.3.107
Cheers 

Comments
Yes, that's how it's supposed to work. It seems like the frame range tool doesn't work properly when the base tile is tile 0, even in 0.3.106. I will fix this asap!
Thanks for the report!
P.S. here is my first pixelart animation, just for fun (will probably be an easter egg for a game I'm illustrating :P). I have to say that I looooove the way Pyxel Edit treats tiles as frames: it's intuitive and makes animating very comfortable. I find myself much much better than with classic animation systems.