Kasumi

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Kasumi
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  • I truly cannot wait for the multi tile drawing, because doing this is still suffering: http://i.imgur.com/qigHvaN.gif
  • Definitely appreciate the new zoom levels and the (unlisted) hex on cursor display fix. Am I uh... beating a dead horse if I mention it's also not hex in Tile ref in the info panel? It doesn't affect me the way the cursor thing did, but it is incons…
  • After all the complaining, I've already soldiered on and got my file back. (I figured out the delete/readd the tile thing, hurray!) An issue with filling was that there are some blue parts that became white which were also touching things that we…
  • I finally got back to really using PyxelEdit and I thank you for adding this! But the tile you're currently drawing with is displayed using decimal numbers even in hex mode, which is a little confusing. Same tile drawn into the map and on the curs…
  • Yay, I was missing something! Thanks.
  • Me, I make homebrew NES games, I can't use more than 256 tiles in a set regardless. Hex is useful in other ways since every other tool I use speaks hex. This isn't exactly the only reason I request it. It's true there will always be a limit, whether…