Selecting multiple layers, copying tiles or layers
I'm starting to regret buying this nice programm, for it seems to be lacking some of the essential editing tools.
But maybe it's just me. Maybe I'm not noticing it, but it can be done... so please help me!!
Basically, this character in the screenshot consists of separate body parts on separate layers.
And I want to animate it by offsetting the parts... But first, I wanted to move it to the first tile so I can start clean.
But I can't select multiple layers! Disgusting!

So, if that doesn't work, shouldn't I be at least allowed to copy over all layers in a tile?
But I don't see that option either. So now I'm stuck, and if there is no way to do this, I'll have to go back to Photoshop.
And my emotional status will change from 'Happy' to 'Angry'.

I need help. Desperately.
But maybe it's just me. Maybe I'm not noticing it, but it can be done... so please help me!!
Basically, this character in the screenshot consists of separate body parts on separate layers.
And I want to animate it by offsetting the parts... But first, I wanted to move it to the first tile so I can start clean.
But I can't select multiple layers! Disgusting!

So, if that doesn't work, shouldn't I be at least allowed to copy over all layers in a tile?
But I don't see that option either. So now I'm stuck, and if there is no way to do this, I'll have to go back to Photoshop.
And my emotional status will change from 'Happy' to 'Angry'.

I need help. Desperately.
Comments
In photoshop, you can hold down Ctrl+Alt+Click to drag your selection around on the same layer, in case you need that.
Back to Photoshop, I guess. Why did I even bother buying this... (Crying)
One solution could be to add an animation frame organizing tool, to move frames or ranges of frames at once (across all layers). This would act as the tile placer tool but for multiple layers, but acting more like you would expect when dealing with animations and frames, selecting horizontal ranges instead of rectangular regions and wrapping around the right edge etc.
Another solution could be to allow selecting multiple layers as you suggest, but this adds a lot of complexity and things that needs to be solved.
Here are that I could think of;
- visible selection border (dotted lines)
- copy selection > move to next frame > paste
The pasted objects are placed on the exact position relative to the curretly selected frame, instead of the ori place like what we have right now. I believe it can somehow speed up the animating sprite faster