Zooming frame edit window makes frame nagivation very buggy

JoeCreatesJoeCreates Posts: 24
edited November 2014 in Bug reports
Currently if you try to zoom in on a frame of an animation in the frame edit window, navigating left and right very often  turns the frame edit window blank, meaning you have to re-center and lose your zoom.

Comments

  • CandyFaceCandyFace Posts: 620
    edited November 2014
    Indeed, it can be quite a pain.
    Same goes with the animation playback window, if you zoom in on something and hit play.
  • DanikDanik Posts: 884
    Yeah, it's really annoying. I will fix this before the next release.
  • Just wanted to add my support for this fix. My workflow depends on thumbing through frames with the keyboard shortcuts to see the differences, zoomed up to preserve what's left of my eyesight. It's the biggest thing that's keeping me from switching from Promotion to Pyxel for game dev.
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